namespace TS4SimRipper
{
    partial class PathsPrompt
    {
        /// <summary>
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary>
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose(bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose();
            }
            base.Dispose(disposing);
        }

        #region Windows Form Designer generated code

        /// <summary>
        /// Required method for Designer support - do not modify
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent()
        {
            this.button1 = new System.Windows.Forms.Button();
            this.label2 = new System.Windows.Forms.Label();
            this.TS4PathString = new System.Windows.Forms.TextBox();
            this.Folder_button = new System.Windows.Forms.Button();
            this.label3 = new System.Windows.Forms.Label();
            this.label4 = new System.Windows.Forms.Label();
            this.Folder_button2 = new System.Windows.Forms.Button();
            this.TS4UserPathString = new System.Windows.Forms.TextBox();
            this.label5 = new System.Windows.Forms.Label();
            this.label1 = new System.Windows.Forms.Label();
            this.label6 = new System.Windows.Forms.Label();
            this.Folder_button3 = new System.Windows.Forms.Button();
            this.TS4SavesPathString = new System.Windows.Forms.TextBox();
            this.label7 = new System.Windows.Forms.Label();
            this.label8 = new System.Windows.Forms.Label();
            this.TS4ContentString = new System.Windows.Forms.TextBox();
            this.label9 = new System.Windows.Forms.Label();
            this.Content_button = new System.Windows.Forms.Button();
            this.SuspendLayout();
            // 
            // button1
            // 
            this.button1.Location = new System.Drawing.Point(244, 368);
            this.button1.Margin = new System.Windows.Forms.Padding(2);
            this.button1.Name = "button1";
            this.button1.Size = new System.Drawing.Size(70, 25);
            this.button1.TabIndex = 2;
            this.button1.Text = "Save";
            this.button1.UseVisualStyleBackColor = true;
            this.button1.Click += new System.EventHandler(this.button1_Click);
            // 
            // label2
            // 
            this.label2.AutoSize = true;
            this.label2.Location = new System.Drawing.Point(9, 50);
            this.label2.Margin = new System.Windows.Forms.Padding(2, 0, 2, 0);
            this.label2.Name = "label2";
            this.label2.Size = new System.Drawing.Size(112, 26);
            this.label2.TabIndex = 3;
            this.label2.Text = "Location of TS4 game\r\ninstallation folder:";
            // 
            // TS4PathString
            // 
            this.TS4PathString.Location = new System.Drawing.Point(127, 55);
            this.TS4PathString.Margin = new System.Windows.Forms.Padding(2);
            this.TS4PathString.Name = "TS4PathString";
            this.TS4PathString.Size = new System.Drawing.Size(334, 20);
            this.TS4PathString.TabIndex = 4;
            // 
            // Folder_button
            // 
            this.Folder_button.Location = new System.Drawing.Point(465, 50);
            this.Folder_button.Margin = new System.Windows.Forms.Padding(2);
            this.Folder_button.Name = "Folder_button";
            this.Folder_button.Size = new System.Drawing.Size(70, 29);
            this.Folder_button.TabIndex = 5;
            this.Folder_button.Text = "Select";
            this.Folder_button.UseVisualStyleBackColor = true;
            this.Folder_button.Click += new System.EventHandler(this.Folder_button_Click);
            // 
            // label3
            // 
            this.label3.AutoSize = true;
            this.label3.Location = new System.Drawing.Point(127, 79);
            this.label3.Margin = new System.Windows.Forms.Padding(2, 0, 2, 0);
            this.label3.Name = "label3";
            this.label3.Size = new System.Drawing.Size(255, 26);
            this.label3.TabIndex = 6;
            this.label3.Text = "Select the Sims 4 game top folder, not a subfolder!\r\nEx: C:\\Program Files (x86)\\O" +
    "rigin Games\\The Sims 4";
            // 
            // label4
            // 
            this.label4.AutoSize = true;
            this.label4.Location = new System.Drawing.Point(127, 237);
            this.label4.Margin = new System.Windows.Forms.Padding(2, 0, 2, 0);
            this.label4.Name = "label4";
            this.label4.Size = new System.Drawing.Size(333, 39);
            this.label4.TabIndex = 10;
            this.label4.Text = "Select the Mods folder in your Electronic Arts\\The Sims 4 folder\r\nin your Documen" +
    "ts directory.\r\nEx: C:\\users\\MyName\\Documents\\Electronic Arts\\The Sims 4\\Mods";
            // 
            // Folder_button2
            // 
            this.Folder_button2.Location = new System.Drawing.Point(465, 210);
            this.Folder_button2.Margin = new System.Windows.Forms.Padding(2);
            this.Folder_button2.Name = "Folder_button2";
            this.Folder_button2.Size = new System.Drawing.Size(70, 29);
            this.Folder_button2.TabIndex = 9;
            this.Folder_button2.Text = "Select";
            this.Folder_button2.UseVisualStyleBackColor = true;
            this.Folder_button2.Click += new System.EventHandler(this.Folder_button2_Click);
            // 
            // TS4UserPathString
            // 
            this.TS4UserPathString.Location = new System.Drawing.Point(127, 210);
            this.TS4UserPathString.Margin = new System.Windows.Forms.Padding(2);
            this.TS4UserPathString.Name = "TS4UserPathString";
            this.TS4UserPathString.Size = new System.Drawing.Size(334, 20);
            this.TS4UserPathString.TabIndex = 8;
            // 
            // label5
            // 
            this.label5.AutoSize = true;
            this.label5.Location = new System.Drawing.Point(9, 210);
            this.label5.Margin = new System.Windows.Forms.Padding(2, 0, 2, 0);
            this.label5.Name = "label5";
            this.label5.Size = new System.Drawing.Size(106, 26);
            this.label5.TabIndex = 7;
            this.label5.Text = "Location of TS4 user\r\nMods folder:";
            // 
            // label1
            // 
            this.label1.AutoSize = true;
            this.label1.Location = new System.Drawing.Point(127, 21);
            this.label1.Name = "label1";
            this.label1.Size = new System.Drawing.Size(270, 13);
            this.label1.TabIndex = 11;
            this.label1.Text = "Please enter correct paths or make blank to autodetect.";
            // 
            // label6
            // 
            this.label6.AutoSize = true;
            this.label6.Location = new System.Drawing.Point(127, 314);
            this.label6.Margin = new System.Windows.Forms.Padding(2, 0, 2, 0);
            this.label6.Name = "label6";
            this.label6.Size = new System.Drawing.Size(335, 39);
            this.label6.TabIndex = 15;
            this.label6.Text = "Select the saves folder in your Electronic Arts\\The Sims 4 folder\r\nin your Docume" +
    "nts directory.\r\nEx: C:\\users\\MyName\\Documents\\Electronic Arts\\The Sims 4\\saves";
            // 
            // Folder_button3
            // 
            this.Folder_button3.Location = new System.Drawing.Point(465, 285);
            this.Folder_button3.Margin = new System.Windows.Forms.Padding(2);
            this.Folder_button3.Name = "Folder_button3";
            this.Folder_button3.Size = new System.Drawing.Size(70, 29);
            this.Folder_button3.TabIndex = 14;
            this.Folder_button3.Text = "Select";
            this.Folder_button3.UseVisualStyleBackColor = true;
            this.Folder_button3.Click += new System.EventHandler(this.Folder_button3_Click);
            // 
            // TS4SavesPathString
            // 
            this.TS4SavesPathString.Location = new System.Drawing.Point(127, 290);
            this.TS4SavesPathString.Margin = new System.Windows.Forms.Padding(2);
            this.TS4SavesPathString.Name = "TS4SavesPathString";
            this.TS4SavesPathString.Size = new System.Drawing.Size(334, 20);
            this.TS4SavesPathString.TabIndex = 13;
            // 
            // label7
            // 
            this.label7.AutoSize = true;
            this.label7.Location = new System.Drawing.Point(9, 285);
            this.label7.Margin = new System.Windows.Forms.Padding(2, 0, 2, 0);
            this.label7.Name = "label7";
            this.label7.Size = new System.Drawing.Size(106, 26);
            this.label7.TabIndex = 12;
            this.label7.Text = "Location of TS4 user\r\nsaves folder:";
            // 
            // label8
            // 
            this.label8.AutoSize = true;
            this.label8.Location = new System.Drawing.Point(13, 127);
            this.label8.Name = "label8";
            this.label8.Size = new System.Drawing.Size(108, 26);
            this.label8.TabIndex = 16;
            this.label8.Text = "Location of TS4 SDX\r\ncontent folder:";
            // 
            // TS4ContentString
            // 
            this.TS4ContentString.Location = new System.Drawing.Point(127, 127);
            this.TS4ContentString.Name = "TS4ContentString";
            this.TS4ContentString.Size = new System.Drawing.Size(333, 20);
            this.TS4ContentString.TabIndex = 17;
            // 
            // label9
            // 
            this.label9.AutoSize = true;
            this.label9.Location = new System.Drawing.Point(127, 154);
            this.label9.Name = "label9";
            this.label9.Size = new System.Drawing.Size(345, 39);
            this.label9.TabIndex = 18;
            this.label9.Text = "Select the \'content\' folder in your Electronic Arts\\The Sims 4 \r\nfolder in your D" +
    "ocuments directory.\r\nEx: C:\\Users\\MyName\\Documents\\Electronic Arts\\The Sims 4\\co" +
    "ntent";
            // 
            // Content_button
            // 
            this.Content_button.Location = new System.Drawing.Point(465, 119);
            this.Content_button.Name = "Content_button";
            this.Content_button.Size = new System.Drawing.Size(70, 29);
            this.Content_button.TabIndex = 19;
            this.Content_button.Text = "Select";
            this.Content_button.UseVisualStyleBackColor = true;
            this.Content_button.Click += new System.EventHandler(this.Content_button_Click);
            // 
            // PathsPrompt
            // 
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.ClientSize = new System.Drawing.Size(558, 414);
            this.Controls.Add(this.Content_button);
            this.Controls.Add(this.label9);
            this.Controls.Add(this.TS4ContentString);
            this.Controls.Add(this.label8);
            this.Controls.Add(this.label6);
            this.Controls.Add(this.Folder_button3);
            this.Controls.Add(this.TS4SavesPathString);
            this.Controls.Add(this.label7);
            this.Controls.Add(this.label1);
            this.Controls.Add(this.label4);
            this.Controls.Add(this.Folder_button2);
            this.Controls.Add(this.TS4UserPathString);
            this.Controls.Add(this.label5);
            this.Controls.Add(this.label3);
            this.Controls.Add(this.Folder_button);
            this.Controls.Add(this.TS4PathString);
            this.Controls.Add(this.label2);
            this.Controls.Add(this.button1);
            this.Margin = new System.Windows.Forms.Padding(2);
            this.Name = "PathsPrompt";
            this.Text = "TS4 SimRipper Setup";
            this.ResumeLayout(false);
            this.PerformLayout();

        }

        #endregion

        private System.Windows.Forms.Button button1;
        private System.Windows.Forms.Label label2;
        private System.Windows.Forms.TextBox TS4PathString;
        private System.Windows.Forms.Button Folder_button;
        private System.Windows.Forms.Label label3;
        private System.Windows.Forms.Label label4;
        private System.Windows.Forms.Button Folder_button2;
        private System.Windows.Forms.TextBox TS4UserPathString;
        private System.Windows.Forms.Label label5;
        private System.Windows.Forms.Label label1;
        private System.Windows.Forms.Label label6;
        private System.Windows.Forms.Button Folder_button3;
        private System.Windows.Forms.TextBox TS4SavesPathString;
        private System.Windows.Forms.Label label7;
        private System.Windows.Forms.Label label8;
        private System.Windows.Forms.TextBox TS4ContentString;
        private System.Windows.Forms.Label label9;
        private System.Windows.Forms.Button Content_button;
    }
}